Creator: Lloyd_Wells || First Published: 08/09/2007 || Players: 14 || Size: 37x37
Categories: None
Rating: 6.65 in 17 ratings
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Comments:
Lloyd_Wells (08/09/2007 12:31pm | Edited: 08/19/2007 08:57am):
Any thing to fix?
The reason for the pipe on the abck is to balance it. I was too lazy to completely redo it
when I realized that it was too big
THE MAP IS DONE!
and to who ever voted a one... why?

I tried to make this balanced
Evil Mastermind (08/09/2007 12:42pm | Edited: 08/09/2007 12:44pm):
Yeah, i noticed after i posted, sorry
Evil Mastermind (08/09/2007 12:43pm | Edited: 08/09/2007 12:45pm):
Im gonna wait till its finished to post a second time... well... third time, damn double posts
Lloyd_Wells (08/09/2007 12:43pm):
I'm still finish it
DuelStriker (08/09/2007 01:11pm):
Oh... Youre not done?
Evil Mastermind (08/10/2007 03:20am):
Is it finished now?
Lloyd_Wells (08/19/2007 08:50am):
it'll be done soon, and who voted a 1?
ColdFocus2 (08/19/2007 10:30am):
ah, i like it. 10/10 and a new addition to my favorites list!
Darth Hawke (08/19/2007 12:35pm):
You might want to do something to counter FTA. Give an extra city or an infantry might be
good, but I love the map! Just make sure Hachi is banned just in case they get sneaky and
build a Piperunner in a city. XD
ColdFocus2 (08/19/2007 12:52pm):
come on, let the hachi have some fun!
Lloyd_Wells (08/19/2007 02:23pm):
I do have a FTA counter

aside from the first four, everyone has 1 extra city on their island, and an extra port (which
can be a blessing (more money) or a curse (easier to invade))
Shadow Star (08/19/2007 03:54pm):
I'm not liking how the HQ islands don't really have shoals....

what's the lab unit?
the canals seem, slim...so, a lot of distance naval combat and copters flying around.
I'd think, you'd want to get rid of the trio and Kindle, plus, with the size, maybe anyone who
slows the game, or damages everything.
Urza02 (08/19/2007 04:08pm):
Im brand new to playing this on the internet. I just need to know the basics of when the
game starts, how long between turns, and where the interface for commands is.
bedelaar (11/16/2007 03:05pm):
i dont see a place where you can load/unload units? see i wrong or you dont can
load/unload units???
Metalic_Dragon (11/16/2007 10:04pm):
Ports
DuelStriker (12/19/2007 06:19pm):
MAJOR NOTE: High funds on this map is actually pretty pointless. Anything more than 3000
funds per turn is just b-ship spam >_>
ChurKirby (03/01/2008 11:02am):
hey! i just noticed something about this map! if you look, BH and TC islands are an even
amount of spaces from BM's island, while on the other side the islands are different
number of spaces from YC's island. you can see uneven parts in other places on the map,
too. Doesn't this mean the pipe is unnecessary as you can just even it all out? (because
it looks a bit bad)
Psychotic_55555 (04/21/2008 08:41am):
oooooo the colors.....
allovt (08/05/2008 04:56am):
ill give it an 8...theres always room for improvement
Falconewing (05/31/2009 07:27pm):
7 Knda like an island defense. Impossible to land.
Its actually a "hold out game"
Tyrantboy (07/08/2009 05:17pm):
8/10
Panzybear (10/18/2009 11:33am):
ChurKirby is right. Im feeling a little personal space being invaded as YC.
yarediscool (12/28/2009 01:49pm):
there is no factory at top left



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