Creator: DuelStriker || First Published: 08/10/2007 || Players: 2 || Size: 16x16
Categories: C-Rank, Base Light, RBC Playable, Standard
Rating: 4.91 in 11 ratings
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Comments:
DuelStriker (08/10/2007 11:00am):
Kind of a lame name, I know. I tried to have just the right amount of plains for Jake, but
enought erraining for Lash. Tips on how to improve it are welcomed.
Evil Mastermind (08/10/2007 03:28pm):
It looks ok to me... I might turn two of the cities into factories if it was me, 26 buildings and
only four of them are factories.

But, i could be wrong, and you have been 'told off' for placing too many factories before, so
maybie you would be better just playing it safe...
SmackCakes (08/10/2007 05:00pm):
I think the problem here is that, having such an open map is pro tanks and anti artillery.
That's fine apart from having a low number of factories is also pro tanks and anti
artillery. If I were you I would keep the factories as they are but add a few more areas
of interest so indirects can still play a role in the battle (maybe some rivers or
something) also not being funny, but don't you think it's kind of unnaturally square for
an island?

I like the name though, I added it to the A-Rank list.

DuelStriker (08/10/2007 05:17pm):
Thanks for the A-Rank! I took your advice and edited it a bit. I added some forests and small
lakes.
And tecnichally it's an island, I mean it's surrouned by water. :P
sulla (05/30/2008 12:03pm):
I mean why are so many A ranks maps so bland? I am not picking duel, but its something a
lot of maps suffer from.
blanci1 (07/16/2008 02:18am | Edited: 07/22/2008 05:37pm):
Dust Island (? dont get the name?) has some special features .... the lakes and central
mountains create 3 fronts .. the central one being semi-choked will not be easily traversed
and will encourage flanking . This might work out very well with plenty of movement and
action for such a small map. Perhaps this explains the high 15+ days per game average.
-- I think by bland, sulla means forest+cities+mountains are more or less evenly "sprinkled"
around rather than in clumps or zones (including lines which look man-made). Such
sprinkled maps account for around 95% of official good maps ... which i think is
overpopulating .... id prefer only 50% leaving space for more diverse and alternative maps
such as Duels "Battle Arena"



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