Creator: DuelStriker || First Published: 08/11/2007 || Players: 2 || Size: 22x24
Categories: None
Rating: 3.40 in 5 ratings
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Comments:
DuelStriker (08/11/2007 12:47pm):
Don't ask about the name.... I'm just going for a perfectly balanced and terrianed map.
Enjoy! Rates/Comments are welcome.
FunkyChunk (08/11/2007 12:58pm):
Excuse me, I'm going to make a map called "Laboratory Lakes" and not include any sea or
lab tiles, BRB
DuelStriker (08/11/2007 01:09pm):
Do you want silos? I can add them.
sirfuxalot (08/11/2007 01:27pm):
I was relieved to see that no silos were present.

This map is probably headed for tank spam because its so nice and open. You should add
some more obstacles to give indirects a little more use. Also, the bases are a bit to
centralized. Perhaps you should switch them with a nearby city.
DuelStriker (08/11/2007 01:31pm | Edited: 08/11/2007 01:39pm):
Map Upadate: Added mountains, switched the bases and put in a couple more cities.
jefx (08/11/2007 02:30pm):
hmm. i'm probably the only one who wants this, but i would put a few more bases in.
otherwise its pretty good.
sirfuxalot (08/11/2007 02:40pm):
Yeah I suppose each side could use one more base. I can't think of a very good place to
put them though.
DuelStriker (08/11/2007 02:44pm | Edited: 08/11/2007 03:28pm):
Added one more base per side. Anything else? And someone gave this a 3 :(
nerd-boy (08/11/2007 08:49pm):
Personally, I think there's too much funding and too many production facilities. I think
games on this map will degrade into an infantry/tank/arty spam with the occasional BCopter
thrown in. If you're deadset on keeping a fourth base, though, I suggest moving the one
that the FTA counter can reach in a turn to somewhere farther away, so there aren't
infantry spams when one guy has a clear advantage.
Evil Mastermind (08/12/2007 06:13am):
I dont mind the amount of cities and bases, but i would deffinately move the base the FTA
counter can reach.
chiefnjon (01/31/2008 02:49am):
i thougth the map was great for any well balanced co, using hachi is a great idea.
DuelStriker (02/01/2008 02:04pm):
...Hachi is broken though



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