Creator: Evil Pants || First Published: 08/16/2007 || Players: 5 || Size: 20x30
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
acim81 (08/16/2007 02:15pm):
is it right that the ships of BH cannot move? map ready? |
|
Evil Pants (08/16/2007 02:18pm):
... thank you for bringing this to my attention...wow I did think this through |
|
acim81 (08/16/2007 02:27pm):
now we have the problem that you can only land in a harbor with landers or black boats. do you want this? |
|
FunkyChunk (08/16/2007 04:31pm):
Could really do with more shores and some forests/roads/whatever. |
|
Evil Pants (08/16/2007 05:00pm):
Thanks acim gotta fix that up as well,,, also need to add more scenery |
|
twinblade (09/05/2007 11:33pm):
Waaaaayyyy too many com towers dude. To make things worse, the comm towers are the least protected sections of the allies areas, which means that if BH concentrates its attack it will probably easily secure 4 comm towers. That turns sturm into kanbei without a cost penalty, von bolt would be 150/110, and god help you if you forgot to ban javier. If you REALLY want comm tower, maybe one per team max. And stick them towards theback of the base. |
|
LeCrazyZXL (08/04/2021 01:31am):
I'm playing a game and it turns out that any Naval units built are stuck. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites