Creator: Moogle.EXE || First Published: 08/18/2007 || Players: 2 || Size: 15x10
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
MetaSol (08/18/2007 01:22am):
Simple I'll say Moogle not amazing just simple |
|
Moogle.EXE (08/18/2007 01:50am):
Well, it's my first attempt. That and I'm going for simple 1-on-1 maps. |
|
FunkyChunk (08/18/2007 01:57am):
Orange Star clearly has an advantage here, because they start out with an extra base. There isn't enough space or funds for a naval battle. |
|
MetaSol (08/18/2007 01:59am):
Hmmmm me and him are testing it and I'm the black one so let's see how it goes and we might post the results later |
|
evensteven94 (02/19/2009 11:13pm):
-OS has an extra base -3 -OS reaches mid com tower first -1 -not enough funds for sea battle -1 -good for an un-symetrical map +2 -No FTA counter -1 10 + 2 - 3 - 1 - 1 - 1 = 6/10 |
|
Xmo5 (03/06/2013 05:29pm):
This is really unfair for GS lol.. OS starts with 1 more base (+ 1k more starting funds to go with it), they are closer to the central tower, they get 10k in properties vs 9k for GS, *and* they go first with no appropriate FTA counter. I would say it baffles me that the map analysis shows this is not true, but my guess is that people new to the site and players who are not very good/don't care are the main audience here which throws the idea of balance out the window. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites