Creator: sirfuxalot || First Published: 08/22/2007 || Players: 2 || Size: 13x13
| Categories: C-Rank, RBC Playable, Standard | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
sirfuxalot (08/22/2007 07:24pm):
I didn't bother with roads since there was too many shoals. |
|
Tyrael (02/28/2008 06:56pm):
Makes sense. |
|
blanci1 (05/16/2008 07:20am):
I would never have noticed this map didnt have roads.... when i look at the mountains or the desert or the sea i dont immediately think oh oh where are the roads? Good original maps dont always need a bit of everything spread evenly. Contrary to popular belief. Nice one. |
|
rast2 (05/17/2008 12:57pm):
is there any particular reason this isn't A rank? It is a lot more original and cooler looking than many A rank maps. Does it have balance problems that I just can't see? |
|
sulla (05/30/2008 01:39pm):
I think this on the boarder line of Aness. It might be just too small perhaps? I dont get to decide of course. |
|
Ploumeur (07/04/2008 12:14pm):
This map is perfect. Original, complete, fair, fun, good looking, etc. 10/10. |
|
DuelStriker (07/19/2008 05:11pm):
I don't get what's so great about it. It's too small imo. |
|
sulla (07/19/2008 09:18pm):
I thought the same too at first, but it plays really well. |
|
blanci1 (10/13/2008 09:39pm):
Its smallness makes it different with fast action, but there could be a bit of a problem with smallness though ..... simply that there might be a certain opening (s) which gives a big advantage .... so although its a good map i guess it just shouldnt hang around in leagues too long? --- will always be a great map for newbs -- it can go to the newb training camp |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites