Creator: Hellraider || First Published: 08/25/2007 || Players: 2 || Size: 25x18
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
FunkyChunk (08/25/2007 02:49pm):
Who's Ged, and why is there a soul for him? |
|
DJ Modulo (08/26/2007 10:49am):
Oh my god, forged means in German "verfälscht, nachgemacht" |
|
DuelStriker (08/27/2007 06:37am):
*coughLashcough* |
|
VIH (08/27/2007 12:24pm):
*coughAndSturmcough* |
|
Tyrael (02/28/2008 08:56pm):
*coughandkoalcough* |
|
Harti1990 (05/03/2008 07:25am):
*coughAndKindlecough* ... ... nvm. |
|
benbever (07/09/2008 01:58am):
*coughflak* |
|
Dhomochevsky (07/12/2008 02:37pm):
*coughsorethroat* |
|
Tyrael (09/20/2008 01:22am):
Serious comment: It's hard to see things because there's a bit too much terrain. |
|
rastbot (06/14/2009 11:11pm):
the city directly above the HQ is not good.. move it 1 square left or right |
|
Falconewing (07/24/2009 09:07am):
*cough* I like it cuz Hawke likes it..*cough and LAsh likes it. |
|
Mattimus (08/20/2009 01:29am):
Crazy map! Fun. 10/10 |
|
CompleteDuck (10/19/2009 01:41pm):
It looks like you need an Arty placement South East of RF HQ on the city, as well as the opossing team on theirs. Sturm Lash Koal FTW, but can be banned. FOW I think would be a long game if both players are good, B/C of the large numbers of woods at chokes. 8/10 Why is it impossible to fly over pipes in AW, i mean, how big are those damn pipes. Shouldnt air units be able to fly over them? |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites