Creator: RedlineM203 || First Published: 08/28/2007 || Players: 2 || Size: 22x17
Categories: B-Rank, Base Light, Standard, Teleport Tile
Rating: 0 in 0 ratings
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Comments:
RedlineM203 (08/28/2007 07:32am | Edited: 08/28/2007 07:34am):
My first map with 0MP tiles.

The AW gang are battling it out in a semi-rural area with a twist - this one has a subway!
Send your mechs and infantry to the other side of the map or any of the other stops on the
line.

Or maybe you could block the enemy from getting to your station. Or both. Your choice.
DuelStriker (08/28/2007 08:08am):
I like the concept. Nice map too 9/10
Evil Mastermind (08/28/2007 09:05am):
It would be cool if there were actuall trains, wouldnt it? It would, wouldnt it?

A pretty good map, exept for the lack of actuall trians... i want trains, i will not be silenced!

*Goes to get trains*
RedlineM203 (08/28/2007 09:16am | Edited: 08/28/2007 09:18am):
You know, thats actually a good idea... replace the 0MP tile next to the mountain with
water and a Lander (on the team's side only). 2 people get on, 2 people (slowly, as
always) get off.

I'll save it for a 2nd version though, and I couldn't edit the tiles anyway.
Evil Mastermind (08/28/2007 10:14am):
Yeah lol, the trains would always be late, adds a touch of realism.
Heartless (08/28/2007 03:19pm):
Block the 0 MP tiles with an infantry on a mountain, and suddenly, the subway becomes
useless. The map is too small to have three bases IMO
RedlineM203 (08/28/2007 04:51pm | Edited: 08/28/2007 04:54pm):
The 2 bases in the middle were taken out a while ago.

And blocking the subway... thats what you call hiring a ticket inspector :)
bobbyrace (05/26/2022 09:30am):
the mechanics did not work form me, is there any problem to solve?




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