Creator: DunDun || First Published: 08/30/2007 || Players: 4 || Size: 24x24
Categories: C-Rank, Standard, Team Play
Rating: 8.67 in 12 ratings
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Comments:
DuelStriker (08/30/2007 12:55pm):
A bit over-roaded maybe? Loks nice othetr than that.
wareagle (08/30/2007 01:01pm | Edited: 08/30/2007 01:30pm):
Very nice, but you should switch BM and YC to balance turn advantage.
Edit: That's better 9/10
The Shifting Shadows (08/30/2007 03:30pm | Edited: 08/30/2007 03:31pm):
Good Thing about it. No Airports. 9/10 I'd problably lose on a map like this. I'm still not that
good then I first thought.
Shadow Star (08/30/2007 04:25pm | Edited: 08/30/2007 04:26pm):
you might want to open up a little bit of the mountain range in the middle.
otherwise the battle for helping your ally is infantry, mechs, and indirects, while not bad, it
makes some COs a lot worse then others.
(As a suggestion, this can be ignored.)
nerd-boy (08/30/2007 05:18pm):
I give it an 8/10 based on my comments in the forum.
The Shifting Shadows (09/18/2007 05:54am | Edited: 09/18/2007 05:55am):
He opened the center let the war begin. lol looks better now 10/10
Shadow Star (09/21/2007 10:48am):
Yes it looks much better now.
Falconewing (08/10/2009 06:16pm):
Now this is a greeeaatt team map. Much better than mines :-\



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