Creator: x0_000 || First Published: 09/15/2007 || Players: 2 || Size: 20x20
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| Comments: |
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FunkyChunk (09/15/2007 04:13pm | Edited: 09/15/2007 04:13pm):
< 3 |
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SmackCakes (09/15/2007 06:12pm | Edited: 09/15/2007 06:12pm):
A-Ranked |
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Evil Mastermind2 (09/17/2007 11:35am):
Pointless human emotion... |
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Tyrael (02/28/2008 05:33pm):
It looks like if OS builds a recon day 2, PC is forced to build a recon as well to protect their infantry going for their neutral base. If they don't the day 2 OS recon can fire on the PC inf mid-capture. IMO the infantry should be predeployed on the northern base just in case that becomes an issue, which seems likely in FOW. PC player (FoW game): "Is OS going for the recon rush or expanding with infantries? If I build my own recon to counter but he didn't go for the rush, I just wasted 4k funds and two early-infantry for nothing, because my recon can't get to his neutral base in time to disrupt their capture and is useless! But if I don't build a recon and he did, he'll get his base way before I get mine and I'll be at a huge disadvantage. This sucks, if I guess wrong on a coinflip decision I'll be ruined, but that OS guy can go either way with it and not have to suffer!" |
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x0_000 (03/11/2008 08:01pm):
Move the starting infantry 3E of the neutral base. |
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Watchful_Eye (06/06/2008 03:54pm):
Good Map, but I think it would be better without the towers - it turns the focus too much on the middle. |
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blanci1 (07/16/2008 05:06am | Edited: 07/16/2008 05:14am):
its been in my favs for a while..though havent tried it yet, but.. Just noticed its got a super high average of 16+ days per game (from 5 games) which shows players dont get bored and booted (and suggests theres no quick racey win likely either--not that that would be necesarily bad of course). Most good maps get only 10-14 days. |
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