Creator: FunkyChunk || First Published: 09/18/2007 || Players: 2 || Size: 16x16
| Categories: None | ||
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| Comments: |
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FunkyChunk (09/18/2007 05:05pm):
Those ports are intentionally uncaptureable for a nifty 3-star defense terrain. The ghost units are there for no particular reason. |
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DuelStriker (09/18/2007 07:04pm):
Meh, it's okay, but there's something about it I just don't like... 6/10 |
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FunkyChunk (09/18/2007 07:09pm):
So is it just exceptionally average then? I could get rid of some of the main area and add more islands, or add airports, or something. |
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Evil Mastermind2 (09/19/2007 09:39am | Edited: 09/19/2007 09:41am):
This is an attempt at a normal map? Duel Striker is right, something seems a bit wrong but I cant put my finger on it... You could add airports but then nobody would use sea units, maybie increase the actuall landmass a little. And there appear to be straight lines from the HQ's with no terrain, maybie put a forest in there. It looks perfectly playable and you appear to have worked on your map-making skills quite a bit. Im gonna give it an 8/10... Cause it doesn't deserve 4.5 and this sort of thing should probarbly be encouraged. |
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