Creator: jubjub92 || First Published: 09/22/2007 || Players: 2 || Size: 20x40
Categories: None
Rating: 2.86 in 7 ratings
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Comments:
jubjub92 (09/22/2007 10:12pm):
This map is a simulation of the game space invaders.
gs rpresents the alien ships and the southern yellow infantry is the ship the player controls,
where the silo's represent the lasers you shoot. The outer yellow man acts as a timer. For
yellow to win, they must hold back the grey units until the outer man can make it around the
outside of the map for grey to win, they must zig-zag down the track to destroy the yellow
men.
This game works best(at least from what i can geuss), with
-fog off -powers off -ranged units banned -clear weather

DuelStriker (09/23/2007 06:14am):
If the idea was that the YC inf outside of the pipes goes to capture GS's HQ, then it will run
out of fuel.
Evil Mastermind2 (09/23/2007 06:24am):
Actually the YC inantry can just make it before it runs out of fuel...
nerd-boy (09/23/2007 07:55am):
I can see why it's called Space Invaders:

It invades the space of good maps on the site.
The Shifting Shadows (09/23/2007 09:07am | Edited: 09/23/2007 09:15am):
Hmm I'd say that Yellow can make it to about half way (maybe more) around the track by the
time black gets to the first seam. If gray breaks the second pipe seem before Yellow get's to
the HQ. It's Game Over. Even As Sami.
JHS JohannesII. (10/15/2007 11:09pm | Edited: 10/15/2007 11:09pm):
The infantry has to go 85 steps to reach the HQ, which are 29 rounds, the tanks have to go
319 steps to the first seam, which are 54 rounds! so the infantry reaches the HQ when the
tanks have made about half-way!
Nyvelion (02/07/2013 02:41pm):
There IS one way for the infantry to make it without running out of fuel.
YC hits their own infantry with a missile, and combines them when both are low on fuel.



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