Creator: BadFurDay || First Published: 09/28/2007 || Players: 2 || Size: 11x25





























Categories: None | ||
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Comments: |
BadFurDay (09/28/2007 12:01pm | Edited: 09/28/2007 12:03pm):
This map is somewhat of a larger version of Masked Jackal (http://awbw.amarriner.com/prevmaps.php?maps_id=28820), which is itself a bigger version of another map I made ages ago. The main changes are the HQ placement and the increased number of cities to prevent a mech flood stalemate ending. I'm not sure about the FTA counter, I'll test it and then might edit it. Other than that, it's a traditional 1v1 map ideally played in FoW with plenty of forests and near-chokepoints to control. Ban whoever you want (broken 5 recommended), play with whichever settings you want, fog of war is suggested, it's all up to you ;) Enjoy (or not) |
DuelStriker (09/29/2007 07:47am):
It's pretty good, yet something is stopping me from giving it a 9... so 8/10 =\ |
TheCOMET (10/09/2007 04:05pm):
maybe cause theres alot of terrain, Rockets may have a hard time helpin in Indirect, however, the use of pipe runners my help alot, but the thick scale pipe can have an affect on the indirect approch |
Shadow Star (10/19/2007 06:18pm):
Still kind of chokey. but, I'm worried about rockets and mechs. 8 |
BadFurDay (10/21/2007 09:25am):
Yeah, rockets and artillery did the whole job in most of the games I played so far on this, I'll make a wider version, this one is too choked as is. |
Falconewing (07/20/2009 10:28am):
RUnnerpipes ftw |
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