Creator: BadFurDay || First Published: 10/01/2007 || Players: 2 || Size: 23x21
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| Comments: |
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BadFurDay (10/01/2007 04:31am):
Whoever decided to put that huge pipe in the middle of the battlefield didn't help much... now, both Orange Star and Blue Moon are cut in halves, the first half having only one productive base and a HQ to defend, and the second one three productive bases (one being neutral) and no HQ to defend, plus a strategic advantage. Designed for fog of war, but can be played with or without it, ban whoever you want (broken 5 recommended) - Grit is highly suggested since indirects are key units - play with whichever settings you want, it's all up to you ;) Enjoy (or not) |
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TheCOMET (10/09/2007 04:10pm):
Hmmm, not bad idea, FTA is really broken, so blues gets the upper hand, for know, as the pipe only has one entrance, indirect fire is a danger, even in the hands of grit |
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DuelStriker (10/09/2007 04:50pm):
lol, that's why there are CO bans. The FTA counter doesn't give BM the advantage, dunno wtf you're saying there. A few more seams may be better, but that's just my opinion. |
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BadFurDay (10/10/2007 01:48pm | Edited: 10/10/2007 01:53pm):
Consider the fact that you don't need to break the pipeseam to have a 3-on-1 factory advantage on one side and go for the HQ. I only added a seam in case the one base side managed to beat the 3 base side and would want to go to the other side to assault the opponent's HQ. (this doesen't make much sense lol) EDIT: And my FTA counter is lame, wtf went through my mind when I did it... will change that as soon as the game is over (and stupid me plays as BM >_< ) |
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Shadow Star (10/19/2007 06:41pm):
I feel it more a survival match. To see if you can survive longer then your opponent. So, nothing much else to say. the chokepoints are kind of hard on the map, but, I think they're overall ok. |
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BadFurDay (11/11/2007 06:46pm):
Now with a hopefully proper FTA counter |
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Scebboaliwiw (11/15/2007 11:17am):
THERE is A SwASTIsKAs!!?!?!1111 RePORts11111!!!!! |
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