Creator: BadFurDay || First Published: 10/02/2007 || Players: 2 || Size: 15x10
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| Comments: |
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BadFurDay (10/02/2007 02:42pm):
Because attempts at balancing Spann Island haven't been done thousands of times before, I bring you this totally original map concept. It comes provided with a FTA counter, OS's terrain advantage is smaller, and the chokepoints are a bit less choky (or so do I hope) A spann island on AWBW a day keeps the doctor away... |
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BadFurDay (10/02/2007 02:45pm):
BTW, if you want to compare it with the "original", there you are: http://awbw.amarriner.com/prevmaps.php?maps_id=15854 |
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sirfuxalot (10/02/2007 10:54pm):
http://awbw.amarriner.com/prevmaps.php?maps_id=33 |
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BadFurDay (10/03/2007 12:55am):
Ah thanks, wrong link indeed. |
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TheCOMET (10/09/2007 04:14pm):
fair enough its different, but why kill the classic for... at lest make the classic not edit one |
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BadFurDay (10/10/2007 01:55pm):
What about the fact that the classic is totally broken and uplayeable, and the goal of this map is to attempt and balance it (which is hard considering Spann Island has a reputation of being impossible to balance, and I guess I failed at that given the ratings :/ ) |
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TheCOMET (10/18/2007 04:45pm):
Actually, i do agree on you for this one, the Spann island in DS is really broken, but its a war room map, so basicly its gonna be hard to balance it, but a little faith goes along way, am sure you will balance it |
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Shadow Star (10/19/2007 06:44pm):
Interesting, I'd consider moving one of BM's starting bases further out (in this case further down so that its in the furthest out location. Id do the same for OS as well. then both countries have to move backward to get some property. |
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BadFurDay (10/21/2007 09:26am):
@Shadow Star: Sounds like a good idea, will do as soon as my games are over :) |
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