Creator: masterofwiiman || First Published: 10/06/2007 || Players: 8 || Size: 40x40
Categories: None
Rating: 2.29 in 7 ratings
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Comments:
FunkyChunk (10/06/2007 06:58pm):
Some terrain would be nice...

You know, reefs, forests, roads, mountains, all that jazz.
masterofwiiman (10/06/2007 07:29pm):
I know, but I wanted to keep it simple.
nerd-boy (10/06/2007 10:06pm):
I have a better name for this map:

AWBW Good Map Selection in Turmoil Because Shitty Maps Like This One are Posted.
Shadow Star (10/06/2007 11:18pm):
masterofwiiman (10/06/2007 05:29pm):
I know, but I wanted to keep it simple.
Oh, there's no problem that anyone would mistake this as anything but simple.
This map is simple enough that a Monkey banging on the mouse mightr get slgihtly better
results.

each country gets 2000 funds, and has to beat up another opponent, then they get 5000
funds to mount an assult on teh center, taking time to capture one more property (that makes
6000) breaking open the pipeseams, they can then snag 2 more property (8000) and launch
two Silo. reaching the very middle, they get to capture probably two more property. (that
makes 10,000)
that's about the time you realize, OS, BM, YC, and RF are the only survivors. not because
they were tactically better (because tactics are for hard maps that are confusing and have
terrain) nope, it's cause thye go first on their island, meaning they get like, one more infantry
then the opponent.
and then, OS wins because they got to the middle base first, and infantry and mech
spammed the center.



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