H3
Creator: Death orange || First Published: 10/09/2007 || Players: 2 || Size: 20x20
Categories: None
Rating: 2.88 in 8 ratings
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Comments:
BadFurDay (10/09/2007 11:59am):
Now that's what I call a good map! Not bland, no FTA, lots of originality, a good
base/city ratio, no bottlenecks... I wish I had the skills to do such good maps :(

Incidentally, 1/10
TheCOMET (10/09/2007 12:04pm):
BadFurDay, people like Death Orange and me are capable of mending our errors on maps, in
sted of insulting the desighner, for once in your life, play the damn map before commenting it,
that way, you can say "oooh its to long" or "to much citys" its like, what i see is what i like,
never bother playin the damn thing... So just... make a game of it right... then comment it later
BadFurDay (10/09/2007 12:10pm | Edited: 10/09/2007 12:23pm):
Then maybe I should point out the issues, which simply motivate me to not play it:

=> GS can assiege PG with indirects and not the other way round [EDIT: Now the map got
edited and said advantage is gone. You should tell us by commenting that your map is
incomplete, or at least wait a bit before publishing it]
=> Whoever goes first gets an advantage, thanks to FTA (wait, nevermind that, the airport
is one tile further away from GS, so it partly fixes itself, PG still can capture cities
earlier and gets an advantage)
=> The terrain is absolutely monotonous and does not make me like tha map. It's terribly
bland, small, bottlenecked, and leaves no room for wheeled units.

Maybe I should actually test the maps before I rate them, as you say. But then, why should
I test a map that looks totally repulsive to play?

Everyone can make a good and balanced map, it just takes a bit of effort to do so. This
map was done in 1 minute max, I don't see any real will to make it good.
BadFurDay (10/09/2007 12:11pm):
Oh, and besides, I should add, yes, I'm an asshole. Some people are, others aren't, that's
life.
RedlineM204 (10/09/2007 12:44pm):
I think I'm the only one who can make playable and technical sprite maps. It comes down to
having a sprite that still means the same thing when mirrored, and put it together with
the original. Check out Double Dragon and Ride The Snake.
Tyrael (10/09/2007 02:34pm):
I'm with BadFur. This map is just spam. -493389525/10
Death orange (10/09/2007 05:17pm):
This is not a spam map and bad fur is hated by all this map is for people who want a nice
quick battle and not a long 1
Shadow Star (10/09/2007 05:40pm):
Death orange (10/09/2007 03:17pm):
This is not a spam map and bad fur is hated by all this map is for people who want a nice
quick battle and not a long 1

He's not hated, he's quite fair with his rates. He looks for playability, concept, and how fun it
looks.
This, won't end, because the best plan is to infantry rush.
the funds are too low, and the Port, doesn't do anything worthwhile.
This isn't a terrible map. it just has too little concept, the playability is too low, Even the map
size is a factor in a maps value. you wouldn't rate a Spann island copy highly if it was just
Spann island in the middle of a 40X 40 ocean.
on 5000 funds, one base, and one airport. The map would only end after saving up for a
battlecopter, or an Anti Air, which means you lose in the infantry war.
sirfuxalot (10/09/2007 10:26pm):
Spend your time playing Halo 3, you're probably better at it than this...



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