Creator: silverstriker90 || First Published: 10/12/2007 || Players: 2 || Size: 30x30
























































Categories: None | ||
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Comments: |
Shadow Star (10/12/2007 10:56am):
I just wat to clarify that pipe seams become plains when they are broken, so, the seaports that each country starts with are a little on the useless side. That aside the map looks, well, it looks like instead of most of the production facilities you have outside, could be changed into cities. You probably only need 4 ports, and 4 airports outside max. I'd cut down on the mountains outside so that fighting on the islands for control is possible. (I'd also suggest puttign another base outside for naval landings) I'd suggest opening up the HQ strongholds, because without some way in, it's going to end up a giant stalemate (which would be fixed if the funds were high enough for battleships and lots of fighters) even if someone wins the outside. You could consider spreading the reefs out, usually lots of reefs near each other is a bad thing. The pipes that are just there in the ocean, seem a little odd, but, A lot of the time there is a use for them, I can't see it, but, I assume you have a sue for them and I'm just not seeing it. So, my real problem wiht the map I'm sure most people do, it's the opening into the HQs. |
DuelStriker (10/12/2007 02:57pm):
OS is all like: "LOL, LET'S MAKE A BATTLESHIP AND HIT BM WITH IT BECAUSE OF FTA!!" |
Shadow Star (10/24/2007 12:16pm):
Much better. I'm still a little worried about all the production facilities outside of the HQ areas. |
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