Creator: DDD13 || First Published: 10/14/2007 || Players: 2 || Size: 30x30
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
DDD13 (10/14/2007 02:16pm):
Before everybody says this is the worst map they have seen remember the name. |
|
Shadow Star (10/14/2007 02:26pm):
Complacated? property clumping! Also, there are instances where too many labs can be a problem. The second lab each player gets? not really needed all that much. You need an FTA counter oif some sort, on a map like this, I'd give BM an extra city that OS needs to capture. Those long runs of bridge where, your, not really doing anything aren't good, I'd get rid of them and change them to just a longer island to capture things on. with only two ports, this is going to be a horribly long game due to the edges. This map isn't so much complicated as it is tedious. |
|
RedlineM203 (10/14/2007 02:26pm):
Well.. I'm not required to. Its bad, but not bad bad. Chokepoints, FTA and uneven terrain. |
|
DDD13 (10/14/2007 02:27pm):
Thanks thats the word I was looking for tedious. |
|
FunkyChunk (10/14/2007 02:28pm):
You spelled "Complicated" incorrectly, sillybuns |
|
DDD13 (10/14/2007 02:34pm):
Sorry I think I spelled it right in the game name though. |
|
FunkyChunk (10/14/2007 02:36pm):
You can still change the map's name.. Anyway, the FTA counter is too much, it would work better if you put the Blue Moon city by Orange Star. |
|
DDD13 (10/14/2007 02:38pm):
I don't care, it will make it a challenge. |
|
DuelStriker (10/14/2007 02:52pm):
I have seen worse maps by you actually. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites