Creator: Ozzythegnome || First Published: 10/14/2007 || Players: 14 || Size: 40x40
Categories: None
Rating: 6.19 in 16 ratings
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Comments:
Ozzythegnome (10/14/2007 10:05pm):
Well, this is another update on the Dawn of The Dead series. I took the people's advice
(Thank you!) and made it slightly more balanced. The game takes place in the mall. Purple
Lightning guards the entrance, while Yellow Comet are customers. Teal Sky are the
zombies, which you should have probably figured out by now. DEFINENTLY ban Sensei,
Colin, Grit, Hachi and Kanbei. Grey Sky are the recon, Pink Cosmos represents the ladies
section, Blue Moon and Green Earth represent the Mafia Shop, where you can purchase
hired gangsters and guns to work for you. Cities represent shops and how much you earn
is your income. Brown Desert and Amber Blaze are the guards for the Manager's Office,
which is where your headquarters are located. Red Fire are the cars and the cars' owners.
Cobalt Ice and Orange star are the Bodyguards. Jade Sun are the minders of the car park,
Black hole are the local food plaza, and those are the armies and their mall jobs. Please rate!
Linkx4 (10/15/2007 05:20am):
i thought sensei was the whole reason for the dawn of the dead series...
Ozzythegnome (10/15/2007 06:05am):
If you play sensei on this map, it's just overkill for teal galaxy, especially with the bases.
Ozzythegnome (10/15/2007 06:06am):
please tell me what you think of it, and what I should do to improve it.
Dr.Mario (10/15/2007 12:21pm):
I don't think there is anyway the humans could win. The zombies got massive fundings,
powerful starting units and six bases. The funding should go down to just the six bases.
The large number of predeploy will charge up TS CO power way too fast.

I think that artillery and rocket should be banned, but the allies have predeployed
rockets if this is possible. Neo and Mega Tanks should have the same thing done if it is
possible to ban a unit and have it predeployed.

The mall itself is fine. The three missile silo might be too much though. Three missiles
at an entrance will wipe out the defenders.
snaged911 (11/11/2007 08:49pm):
none of my maps seem to work..i wanna make a28 days later map where ur in london and a
virus breaks out an bam! Zombies!
joeywashere (11/12/2007 12:57am):
dawn of the dead doesnt work for advance wars...in the movies there is always some
dumb person who finds the way to kill the bad guys and the cops show up at the end. make
som1 with like 1 million funds and barricade with pipeseams to break with a mech. then put a
megatank surrounded with artillery surrounded with infantry to kill whatever u want them to.
and at the end when the megatank is last 1 standing the dude breaks the seams and comes
when there is like barely any bad guys left
gogame (12/07/2007 04:17pm):
when dus this game start ? :S
Darth Hawke (12/07/2007 05:20pm):
Add Com Towers! Zombies have surprisingly super strength due to the fact that their brains
aren't working and they don't know their limits! Believe me, I know.
Super Striker (12/07/2007 07:05pm):
I like the first one better.
Meta Rexy (07/17/2008 04:45pm):
This isn't fair. GS is screwed since it's Recons Vs. Tanks. After that it's only a matter
of time before TG reinforcements arrive and kill everything. No balance. Give the other
armies Comm towers or something.
Shadow Golem (12/19/2008 07:13pm):
I see a mistake: purple lightning has two bases, cobalt ice has none.



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