Creator: Rockster || First Published: 10/16/2007 || Players: 3 || Size: 25x25
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Shadow Star (10/16/2007 11:04am):
So, what's stopping GS from making two stealth and follow up winth indirects to create a perfect defense? anyways. The map is imbalenced. the allies have 20 property + 3 bases, GS has 15 property + 1 airport + 3 bases. with a chokepoint that long, GS is going to never lose, they don't have to share funds, and can build air units, which, Im not sure if you know this, but can for the most part, smoke their land counterparts. plus undirects. with the advantage of stealth fighters, or bombers, or Blakc Bombs, or battlecopters. unless RF and CI spent their time as Grit and Colin, GS is going to walk all over them. |
|
The Shifting Shadows (10/16/2007 08:35pm):
Is it just me or does RF only have one base? 1/10 |
|
Ithapher (10/16/2007 08:44pm):
It "COULD" be s pretty nice map, with alot of work, evening things out, different terrain. work on it. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites