Creator: Billten || First Published: 10/18/2007 || Players: 4 || Size: 25x25
Categories: None
Rating: 7.80 in 5 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Billten (10/18/2007 06:13pm):
Ladies and Gentlemen, I give you...Ladies and Gentlemen.
A 2v2 map where Co-op is the key. You must first decide where you will attack first as
there is a key point in the centre, but also comm towers in the two corners and plenty of
neutrals. The pipes to make it choke pointy, but it also prevents Bombers from getting
STRAIGHT into their corner Base.
It's basically a battle of the sexes, the two most feminine colours v the two more boyish.
Have fun Guys and Gals.
Shadow Star (10/18/2007 06:36pm):
.....gender discrimination? the Blue team goes first due to FTA. (You can fix that problem by
giving Pink and Purple a starting infantry each, and maybe move some cities inside the piped
off areas)
I'm not a fan of all those cities just smack there in a row...
and I feel like you could spread the forests out a little bit more.
maybe break the roads up a little bit, straight roads are kind of ugly.
I'd cosnider making the pipe areas a bit smaller so that there aren't massive chokepoitns to
get into the HQ areas.

other then those things it's fine. maybe a 6 right now, but I think it could be an 8.
Billten (10/18/2007 06:46pm):
Completed most of your tips/pointers.
Should be a bit better than before.
Shadow Star (10/18/2007 06:53pm):
very good.
I still suggest breaking up the roads and making them less linear and more broken up. a few
forests. and maybe some forests back by the HQs.
Tyrael (10/18/2007 06:58pm):
I think there's a missing city just above the center, there's only two in a row instead of
three. Personally I'm not a fan of three cities in a row, maybe take out the middle one on
each side? There's also a few too many forests touching eachother for my liking.
Otherwise it's a very nice map. I like the three different key points approach. I'll give it an 8
for now.
Metalic_Dragon (10/18/2007 07:09pm):
A little too much plains around the HQs, but it looks fine gameplay-wise, even if a little
clumpy with the forests.
TheCOMET (10/19/2007 06:34am):
Yeah, cool map not sure how its gonna play, u might want to set up a mach with this soon i
hope
Billten (10/19/2007 07:16am):
Can't edit ATM because I've already started a game on it, but keep some good ideas coming.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.