Creator: TheCOMET || First Published: 10/19/2007 || Players: 4 || Size: 30x15
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| Comments: |
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TheCOMET (10/19/2007 08:44am | Edited: 10/25/2007 03:51am):
Yes Red vs Blue, both teams must fight againts all odds, theirs only 1 air fields for 2 teams, so chose whoes having it. V1.1 - The Com towers are now neutral cities, as for the two cities on either side have gone, also, the top/bottem 4 cities are now spreeded out ans the forest as been cut down by 1 |
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Shadow Star (10/19/2007 09:21am | Edited: 10/19/2007 09:21am):
I'm more worried about the two com towers in the middle of the forest, and the rows of cities. I feel as though you could spread the cities out. and maybe cut down the neutral bases so one ally gets two bases and an airport, while one gets three bases. It's very linear, and the chokepoints due to the forest are going to be a real problem unless FoW happens. 6. no other major problems on the map, your improving. |
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EchelonThree (10/19/2007 09:50am):
The com towers in the middle are a major problem if javier gets them, he'll become a bit overpowered whilst denying the enemy the com towers too. Not too sure, but maybe put a small space? |
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FunkyChunk (10/19/2007 01:04pm):
You really shouldn't have that many forests in one place. I would suggest getting rid of at least 4 of the neutral bases, to prevent infantry spamming (the way it currently is it's going to be 8 bases per side). For the top/bottom areas with the four cities next to eachother, you should have it be at least 1 tile wider, a 1x10 path is a ridiculous chokepoint. |
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DuelStriker (10/19/2007 03:42pm):
Yeah, take out some forests in teh centre. |
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Billten (10/25/2007 08:38am):
Looks quite awesome as the two identical colours work together v each other. A rather fun map with the odd 'sneaky passage' 9/10 |
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