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| Comments: |
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Pliskin (10/23/2007 05:26pm):
My first map in a long while, I think there may be too many properties, but we'll see. Ban the broken five, or whoever you want. Lab units maybe Neotanks, Megatanks (or ban), Bombers, Stealths, Fighters, Battleships, or again, whatever you want. |
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Metalic_Dragon (10/23/2007 05:55pm):
Too many bases, way too central, and kinda chokey if you don't use landers. Also, too much plains, and that is an outdated FTA counter; these days, in maps with 2 starting bases, just put an infantry on top of one of them. This effectively gives the second team half of an FTA, which means they are even. However, the city counter is still sometimes used when there is a high starting property amount. |
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FunkyChunk (10/23/2007 06:09pm):
I don't know why the city counter would be "outdated". It seems to work fine as far as I can tell, it's better than nothing. Anyway, you should at least take out the two bases in the center for starters. |
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Metalic_Dragon (10/23/2007 06:14pm):
BM can buy a recon on day 1 and still be able to capture. |
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Tyrael (10/23/2007 06:55pm):
Lots of bases, but it kinda makes sense. Take out the middle two though. What Metalic said is a problem, I personally suggest using the infantry on a BM base counter instead of the 2000 funds. The funds counter also forces OS to capture the city right away instead of heading for the forward base if they want to. Nothing's wrong with the 2000 fund counter, but it doesn't work on this map. |
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Pliskin (10/23/2007 09:22pm):
Alright, I'll change it ASAP. Gotta finish my test game first. |
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