Creator: Psycho_Ivan || First Published: 10/27/2007 || Players: 2 || Size: 23x13
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| Comments: |
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Psycho_Ivan (10/27/2007 10:52pm):
This is the final build of a much edited map that I have been working on for a while. It should be obvious about how it plays, and I have tried to make it balanced, but it seems that whoever gains the advantage first stands a good chance of winning. Either way, this is a fairly good map I think. And I won't be editing this map likely, and do not care in any way about broken co's or FTA. So get over it. |
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Shadow Star (10/27/2007 11:07pm):
Hmm. Base of 7. -1 base count is pretty high for the funds. -1 (mech and infantry rushing all the way on this map) -1 Chokepoints are really bad on this map. -1 the forests are all clumped except in the middle area between the rivers. -1 center rush without an FTA counter. -1 Rivers and roads are really straight. 7-6=1 If your not changing it, then I'm rating it. |
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rast2 (12/10/2007 02:41pm):
Its bad but not THAT bad, shadowstar. If you give this a 1, what do you give to the truly shitty maps? Can't go lower than 0. 3/10. Too bad the author isn't willing to make some basic fixes. |
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Deo Basha (12/24/2007 09:40pm):
I like all the bases all over the place, it help keeps a constant fight. 7/10 |
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Nyvelion (04/13/2012 10:54am):
Maybe add a few more bases. |
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