Creator: RedlineM204 || First Published: 11/05/2007 || Players: 4 || Size: 25x25
| Categories: C-Rank, FFA Multiplay, Standard | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
RedlineM204 (11/05/2007 03:21pm | Edited: 11/05/2007 03:22pm):
Your going to need alot of force to take the neutral zone. Make a temporary truce or kick the living s*** out of your opponents... but in the end, there will be only one - the Dominator. Should work in FFA or team-based play. |
|
Super Striker (11/05/2007 04:32pm):
I like it. Everything seems balanced. Other people might say theres too much road in the middle but I doubt it. I think you should replace the tower with an airport then everybody will try to kill each other to get it. Or just put an airport by everybody. But I guess you just want this to be a ground battle that's cool too. 9 |
|
RedlineM204 (11/05/2007 04:46pm):
Well.. thats a point. I could make it an air battle... but perhaps that puts too much strain on the middle. |
|
funwes (11/05/2007 10:19pm):
If you turn the comm tower into an airport, then whomever gets it makes stealths. Auto win. Unless there's not enough funding for a stealth every day. |
|
Tyrael (11/05/2007 10:35pm):
^ That's why you ban stealths one one airport maps, silly. |
|
funwes (11/05/2007 10:44pm):
Silly Tyrael, always calling me silly. And yes, stealth ban would be needed, obviously >_> |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites