Creator: SADFACE || First Published: 11/05/2007 || Players: 2 || Size: 15x23
| Categories: Joke | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
SADFACE (11/05/2007 08:25pm):
It's regular old boring spann island. EXCEPT WHAT'S THIS? THERE'S A CRAZY MAN WITH A BUNCH OF SILOS! FOLLOW THE YELLOW BRICK ROAD, YOU FREEDOM FIGHTER YOU! WILL YOU LET BLUE MOON WIN, OR WILL YOU LET ORANGE STAR DOMINATE WITH THEIR SUPER-CRAZY FTA?!? THE CHOICE IS YOURS! YOU HAVE THE POWER! |
|
SADFACE (11/05/2007 08:25pm):
[obligatory serious comment] Ultimately, Yellow Comet can force a stalemate, so nobody ever really wins. You could be a jerk and point out how rockets can reach part of where the YC infantry can travel, but it really won't matter. I'm assuming no one sane will play a game of Spann Island long enough that YC will run out of silos (60 days). The main reason for the YC cities is so that the infantry doesn't run out of fuel during Drake's S/COP. |
|
A Hitler (11/05/2007 08:28pm):
WHAT A SHIT MAP FUCK YOU JEW |
|
DuelStriker (11/05/2007 08:33pm):
10/10 because of the 1 you got from sulla there. |
|
Super Striker (11/05/2007 09:19pm):
A Hitler=Sulla? |
|
Tyrael (11/05/2007 10:38pm):
^ thats what we think |
|
Tyrael (11/05/2007 10:39pm):
Oh, and this isn't an exact copy of Spann, there's cities missing from the real island. PHAIL |
|
FunkyChunk (11/05/2007 10:41pm):
That's how the spann island on this website is. |
|
babetor (11/06/2007 04:15am):
lol. The 1 who creates the the game will choose yc mah. but i like it 8/10 |
|
Billten (11/06/2007 10:45am):
Awesome idea, but YC can force stalemate unless if he is on one of the teams (OS or BM) even though there is massive mutiny. 8/10 |
|
Tyrael (11/06/2007 10:57am):
I might do something with this... |
|
lordliam (03/06/2008 07:47pm):
whoever made this is a genius XD 10/10 |
|
Nehh (07/27/2008 08:56am):
No, better idea.... Put a single neutral port on the edge of the island... Do any of you see what I'm getting at? To even it out a teeny weeny bit? |
|
DJ-Moogle (09/30/2008 08:15pm):
easy solution, pick the infantry off with a rocket :p |
|
zywxn (10/05/2008 05:28am):
the person who is YC will probably use up all the silos that can be targeted by rockets b4 BM and OS even save up for one assuming its 1000G and they are reli fighting instead of just sniper the YC down |
|
Nyvelion (10/05/2008 09:05am):
YC doesn't have an HQ. Fail. |
|
Armageddon07 (10/20/2008 02:08pm):
looking at this map is making me horny XD anyone for a twosome??? |
|
TacticsCommand (12/21/2008 11:44am):
no |
|
Everzwijn (04/03/2009 10:35am):
AWESOME |
|
Eagle striker 53 (08/14/2009 04:29pm):
..................AHHHHHHHHHHHHHHHH |
|
Eagle striker 53 (08/14/2009 04:31pm):
I say 10/10 because of crazy YC man :) |
|
Fungi127 (12/15/2009 12:17am):
Best. Spann. Island. Map. Ever. |
|
funkytown (10/10/2010 10:33pm):
Win map is full of win. |
|
Hina Kagiyama (12/30/2010 01:59pm):
BM team up with YC to even out FTA |
|
Roxas67 (09/17/2014 08:50pm | Edited: 09/17/2014 08:54pm):
Uh, I think there should be something to end this battle. A single neutral airport PLUS seams will do. It's just for reaching YC's infantry once the battle between OS and BM is won. Seeing this map, once YC's infantry went out of even Grit's SCOP rocket, the winning countries will stay like this forever. Considering YC's player doesn't want to have a draw, and won't resign, of course. |
|
DSMaps2 (06/12/2021 06:08pm):
DS version (revised exact replica): https://awbw.amarriner.com/prevmaps.php?maps_id=85030 |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites