Creator: theseer666 || First Published: 11/16/2007 || Players: 3 || Size: 35x25
Categories: None
Rating: 10.00 in 2 ratings
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Comments:
theseer666 (11/16/2007 05:59pm | Edited: 11/16/2007 06:00pm):
Map based on Shaky_Alliance01's map Gangster Wars 1
The Gangs (BH and GS) decided that to see who's better, they'll kill police. For every police
officer they kill they get points. Here's the point chart.
Infantry-1P
Mech-3P
Car(Recon)-2P
Capture Recruiting station (factories)-4P
Capture Police Recruiting station(Blue Moon factories)-6P
Capture Building-1P
Capture Police Building (Regular Buildings under Blue Moon's control)-2P
Capture Airport-8P
Capture Police Airport-10P
Capture police Headquarters (Blue Moon HQ)-12P
Use missile silo-5P
You have to keep a tally of how many points you have. DONT CHEAT AND SAY YOU
KILLED ABOUT 100 INFANTRY BECAUSE YOU PROBABLY WON'T.

There are rules to this.
1: Only Infantry, Mech, and Recons allowed (for ground). Reason because you're probably
not gonna find a tank in the middle of the city.
2: Only T copters and B copters (for air). Reason because you're definetely not going to see
a bomber in the middle of a city. . .
3: BH and GS are a team against the cops (BM), at the end message/broadcast how many
points you have.
4: Cops CANNOT use missile silos.
Leave comments!
DuelStriker (11/16/2007 06:00pm):
It's called 'Gangster Wars 2' but you haven't made a 'Gangster Wars 1' map first? OMG
CONSPIRACY.
theseer666 (11/16/2007 06:02pm):
all the rules directly from Shaky_Alliance01's game (sorry I had to look up his name
JoeVector (11/16/2007 06:52pm):
IMO, BH looks more like cops. SWAT or something like that. Also, you might actuallly see APCs, light tanks and
copters when things get ugly for the cops.
theseer666 (11/17/2007 04:45am):
you might, but i didn't write the rules. and i chose blue moon for police cuz, well look at a
police uniform



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