Creator: theseer666 || First Published: 11/16/2007 || Players: 3 || Size: 35x25
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| Comments: |
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theseer666 (11/16/2007 05:59pm | Edited: 11/16/2007 06:00pm):
Map based on Shaky_Alliance01's map Gangster Wars 1 The Gangs (BH and GS) decided that to see who's better, they'll kill police. For every police officer they kill they get points. Here's the point chart. Infantry-1P Mech-3P Car(Recon)-2P Capture Recruiting station (factories)-4P Capture Police Recruiting station(Blue Moon factories)-6P Capture Building-1P Capture Police Building (Regular Buildings under Blue Moon's control)-2P Capture Airport-8P Capture Police Airport-10P Capture police Headquarters (Blue Moon HQ)-12P Use missile silo-5P You have to keep a tally of how many points you have. DONT CHEAT AND SAY YOU KILLED ABOUT 100 INFANTRY BECAUSE YOU PROBABLY WON'T. There are rules to this. 1: Only Infantry, Mech, and Recons allowed (for ground). Reason because you're probably not gonna find a tank in the middle of the city. 2: Only T copters and B copters (for air). Reason because you're definetely not going to see a bomber in the middle of a city. . . 3: BH and GS are a team against the cops (BM), at the end message/broadcast how many points you have. 4: Cops CANNOT use missile silos. Leave comments! |
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DuelStriker (11/16/2007 06:00pm):
It's called 'Gangster Wars 2' but you haven't made a 'Gangster Wars 1' map first? OMG CONSPIRACY. |
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theseer666 (11/16/2007 06:02pm):
all the rules directly from Shaky_Alliance01's game (sorry I had to look up his name |
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JoeVector (11/16/2007 06:52pm):
IMO, BH looks more like cops. SWAT or something like that. Also, you might actuallly see APCs, light tanks and copters when things get ugly for the cops. |
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theseer666 (11/17/2007 04:45am):
you might, but i didn't write the rules. and i chose blue moon for police cuz, well look at a police uniform |
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