Creator: joeywashere || First Published: 11/16/2007 || Players: 4 || Size: 25x25
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| Comments: |
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joeywashere (11/16/2007 09:08pm | Edited: 11/17/2007 01:25am):
ban broken 5 and maybe kindle. i added plains then shoals to increase size for faster unit commute. i added more land to the 4 islands surrounding the middle and took out some cities. no more bases in the middle just an airport which can devastate if no1 gots anti airs ready due to base occupation. other than that it wont decide the game for any1 its free for all or yc and og vs bm and ge. i have random reefs, the neutral cities in blue and orange for "fta" roads are there cuz i said so. the reason for many islands is to draw attention away from crowded fights in the middle. tell me what needs to b fixed plz |
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Corkerp (11/16/2007 09:48pm):
Either you're missing a shoal south of BM's southern port (if you're going for symmetry) or you're unaware that the other three countries' ports are surrounded by shoals. That means only Black Boats and Landers can leave those ports. If that's what you're going for, cool, but fix BM then. |
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Tyrael (11/16/2007 11:53pm | Edited: 11/16/2007 11:54pm):
^ None of them are shoal locked, not sure what you're looking at unless he changed it without comment Anyway, the shoal roads along the outside are a bit too long and narrow, it's too skinny for anybody to gain ground within any reasonable amount of time. Making the shoals into plains/forests and then putting shoals on them so it's two wide would make it better. The islands also seem a bit tiny and cramped. The two bases in the center are way too close together, just make it one base, one country will probably get them both anyway. For bans, you should always ban the Broken 5 (Grit Colin Hachi Sensei Kanbei), and probably Kindle on this map because of the (very bad) property clumping. Otherwise not a bad map. 5/10 as is. |
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Falconewing (08/10/2009 06:03pm):
fail.Narrow and pluzz read mapmakign forums. |
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Nyvelion (04/15/2014 03:31pm):
Better than some of your maps. |
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