Creator: Creepy Crawly || First Published: 11/19/2007 || Players: 6 || Size: 15x15
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Creepy Crawly (11/19/2007 10:04pm | Edited: 11/19/2007 10:19pm):
This is a Hide & Seek game where infantry can win!!! How you ask... Well first of all its obvious about the HQ but getting there is gonna be a problem ;) 2nd you can set for the infantries to have to get a certain amount of cities to win. sure the amount of cities cant be spit by the infantries but that adds to the fun. And even more fun is the missile watching all of you when you step out of the forest to attempt a capture at the HQ and even better the cities are on the mega tanks armies so they can see you also. ;) NOTE: There is 54 cities total so you can make your own number that you think is right for the infantries to capture. ALSO NOTE: If you dont set a number of cities to be captured then the tanks can just camp.. so make sure you set it up. Have fun! |
|
Tyrael (11/19/2007 10:23pm):
Sweet, a HnS where both sides can play! I like that better then "last infantry to die wins". But between the missile's view and the two tanks running around, the seeking team can cover basically all of their cities with them being so close together, especially with a medium or high capture limit. Still, nice idea. I'm sure there's a limit that gives each side a good shot at winning. |
|
Creepy Crawly (11/19/2007 10:27pm | Edited: 11/19/2007 10:28pm):
Thanks ;) i will edit if its too hard or too easy... after this test. BUt i dont think so. The pipes waste 1-2 vision of the missiles, and the megas have only one. The cities is the hard part for the infantries. |
|
amthc356 (11/20/2007 01:30am | Edited: 11/20/2007 01:30am):
If you set a capture limit, RF + GS auto-win I think |
|
Creepy Crawly (11/20/2007 06:55am | Edited: 11/23/2007 10:22am):
NOTE: TURNS OUT NO BH AND RF DO NOT AUTO WIN. |
|
JJPwnage (03/28/2008 01:36pm):
maybe it would be fair if you had fog on |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites