Creator: The_Dreaded_Neotank || First Published: 11/28/2007 || Players: 2 || Size: 40x30
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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The_Dreaded_Neotank (11/23/2007 09:35am):
I'm new to AWBW, so comment and rate please. Ban Grit. |
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RedlineM205 (11/28/2007 04:53pm | Edited: 11/28/2007 04:58pm):
People ban Grit anyway. One of the broken 5, including Kanbei, Colin, Sensei and Hachi. Either way... it would turn into Stalemate fast - there is no real form of direct attack. The pipe seams make bad chokepoints, but they've always done that. Did I say it would turn into Stalemate fast? ... It'd take over 15 turns to get near the middle. Oh, and both your maps are bland. |
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Tyrael (11/28/2007 05:38pm):
I very strongly suggest that you thoroughly read the following mapmaking guide: http://www.amarriner.com/awbw_forum/viewtopic.php?t=9187 And look at and learn from some of these maps: http://awbw.amarriner.com/categories.php?categories_id=10 They're not links, so just copy and paste them into your browser. |
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Prince_Ludwig (11/29/2007 05:36pm):
When you described this map to me, I didn't think it'd turn out like... this. >_> Listen to the comments here and read the mapmaking guide. >_> This IS bland. The only thing to fight for are two missile silos, but otherwise, just looking at the map is demoralizing. And mazes don't have generic sections, they have distinguishing features in each room. >_> |
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The_Dreaded_Neotank (11/29/2007 05:43pm | Edited: 11/29/2007 05:44pm):
So should I get rid of most of the joints? BTW, I DID say that I was new, so take it easy on the demoralizing comments. |
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Prince_Ludwig (12/17/2007 05:25pm):
Add forests and moutains. Since this'll be in FOW, right? Still samey. And why does CI get two Mechs but RF only gets one Infantry? Since this is predeployed, CI is in a better position. |
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DSMaps (06/12/2021 06:59pm):
https://awbw.amarriner.com/prevmaps.php?maps_id=85043 |
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