Creator: nerd-boy || First Published: 11/23/2007 || Players: 2 || Size: 20x20
Categories: B-Rank, Standard
Rating: 6.27 in 11 ratings
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Comments:
nerd-boy (11/22/2007 05:15pm | Edited: 11/22/2007 10:04pm):
Another OS/BM skirmish.

You guys must be tired of these by now >_>

The "gimmick" if you will behind this map is the forced second and third fronts by the
neutral bases. OS is able to capture the south comm tower and BM is able to capture the
southern base (and vice versa), you'd have to defend from having either of those taken
from you (and I checked for BM's turn 2 recon hitting OS's base, and OS captures the base
with a turn to spare).Yes, I know those areas are kinda chokey but remember that you also
have another one of those fronts to defend as well as a possible conflict in the center.

Rec bans: Broken 5 + Sturm. Super Recons, anyone?

Also: I may change the L-shaped sea tiles to pipes if enough people complain.
Diabl0658 (11/22/2007 09:56pm):
Sturm has crappy recons, with only 80 offense. Stop banning Sturm whenever theres a forest!
nerd-boy (11/22/2007 09:59pm):
The reason Sturm is banned is not because of the 80% offense, but because of the fact that
his units have perfect movement. Oftentimes I place forests so that non-Sturm recons can't
reach the 3rd base for the other player, as that would be an imbalance.
Metalic_Dragon (11/22/2007 10:10pm):
Not much to fight over in the middle-ish area.
nerd-boy (11/22/2007 10:11pm):
True.

However, there are 4-ish cities in that area, so that's enough to fight over, especially
since most of the main fighting will likely be on the sides.

You bring up a good point, though. I may shuffle some cities around.
amthc356 (11/22/2007 11:04pm):
maybe ban Sami as well, with all those rivers
DuelStriker (11/23/2007 05:16pm):
No reefs? 9/10
ChurKirby (03/20/2008 04:30pm):
Acting retarded again, what a surprise.
nerd-boy (03/24/2008 02:06pm):
I use Symmetry because it makes the map balanced, which is what I try to make all of my maps.



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