Creator: methtownblue || First Published: 11/28/2007 || Players: 2 || Size: 30x20
Categories: None
Rating: 1.00 in 1 rating
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Comments:
methtownblue (11/28/2007 07:07pm | Edited: 11/28/2007 07:32pm):
This IS what A CITY should look like, because a city that is only a square big is just as
unrealistic as a single infantry unit capturing it. And just by looking at it, it is literally
screaming KINDLE, and maybe Hachi because he can spawn units everywhere because of
the insane amount of cities. I havent seen a map like this that uses cities to this magnitude
before, so I don't know what it
should get for a score, seeing as it looks unplayable to me.
Metalic_Dragon (11/28/2007 07:19pm):
If you think Hachi is powerful here, why don't you try Sensei?
funwes (11/28/2007 07:20pm):
!!!


Are the comm towers the radio stations? ^_^
methtownblue (11/28/2007 07:25pm | Edited: 12/19/2007 05:29am):
Ok, I also include Sensei, because of his somewhat also unrealistic magic abilities to spawn
units out of thin air like a magician should also should be banned. It seems that everyone
can forget to type things like sensei into thier comments, but people like metalic_dragon seem
to ignore that fact completly. And yes, the comm towers kind of act like radio stations.
methtownblue (11/28/2007 07:26pm | Edited: 11/30/2007 06:32pm):
Would this map deserve to be at least b-rank?
DuelStriker (11/28/2007 07:38pm):
I think Koal is better here.
FunkyChunk (11/28/2007 07:38pm):
Koal / Kindle / Hachi / Sensei / Colin / Grit / Kanbei / Sasha / Sami / Rachel would all
be super-balanced here.
JoeVector (11/28/2007 07:47pm):
No parks? 1/10 for lack of environmental awareness.
Metalic_Dragon (11/28/2007 08:11pm):
What's your problem? I was just saying that an instant flood of 50 mechs would be a little
awe-inspiring.
Super Striker (11/28/2007 08:50pm):
IT REALLY IS A METH TOWN!!! It reminds me of the city map I made... When you play on it you
should make it a capture challenge!!!
SmackCakes (11/28/2007 10:06pm):
I like it, it's different and looks cool. Unfortunately I don't think it would be very fun
to play because it's completely open and all that capturing would get boring. Maybe you
could swap some of the cities for pipes or something, and make it more playable, so i
could add it to the A-Rank list.
Super Striker (11/28/2007 10:27pm):
OH i'm stupid YOUR the one that catagorizes maps Smack Cakes. Oh well I don't care
anymore about my friends design map he can just make a better one. Wait a sec can
ANYBODY catagorize maps???
Scebboaliwiw (11/28/2007 10:51pm):
*puts on nerd glasses* ACTUALLY CONAN, IF YOU WATCH THE BATTE ANIMATIONS,
YOU'LL SEE THAT THERE ARE ACTAULLY 10 INFANTRYS!
isuck (11/29/2007 01:57am):
ACTUALLY 5!!! You fail.
Evil Mastermind2 (11/29/2007 04:07am):
On Duel strike there are ten, you can see cause it starts all zoomed-out... Only 6 stand on
the screen when the shooting starts though. I think there are ten on Black Hole rising too, yet
only 5 on advance wars 1...

You could say, this post is barely relavent at all...
methtownblue (11/29/2007 02:16pm | Edited: 12/01/2007 04:08pm):
IT REALLY IS A METH TOWN!!! what's that supposed to mean? oh, and is the base to city
ratio good?
lindsay40k (11/11/2008 07:59pm):
Put a few parks in, with a little shrubbery to hide stuff in... and when oh when will AWBW bridges allow naval units to
pass, eh?

192 properties, 12 of which can and will be used to build... and two ports that are isolated. It'll take playtestig to see
if it's a good balance, given the unusual setup... may I suggest a capture goal of, say, 100?



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