Creator: RedlineM205 || First Published: 11/28/2007 || Players: 2 || Size: 14x19
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| Comments: |
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RedlineM205 (11/28/2007 12:56pm):
Trying this new "3000 funds infantry counter" which came out and apparently became the standard within 13 minutes. |
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Shadow Star (11/28/2007 01:03pm):
..that tricks been used forever..... anyways, at 19 property per side approx. with 3 bases, mech rushing would use up 9000 of the 19000, which is good, the airports look really key though with the two tle wide entryways through the mountains. you might awnt to cut out maybe 2 or 3 forests per side, but other then that I'm not seeing any major problems (well, that and recons, rockets, and missiles crying...but, eh, most cases the property are close enough together that that's not a huge issue.) |
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RedlineM205 (11/28/2007 02:35pm):
Well... the counter is new to me anyway. I've been here for months, I've read every documentation and tried it all... And then Nerd-Boy just comes along telling me I'm using the wrong counter... (Sidewinder Deux, RedlineM204) |
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nerd-boy (11/28/2007 02:47pm):
>_> I think it could use some more roads. But with the amount of properties you have on the map, you'd have to do some shuffling. So if you can get it to work, great, but don't compromise the balance of the map just to make recons, rockets, and missiles happier. |
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RedlineM205 (11/28/2007 02:54pm):
8 more tiles of road. Yay. |
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