Creator: RedlineM205 || First Published: 12/01/2007 || Players: 2 || Size: 17x23


















































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
RedlineM205 (12/01/2007 06:02am):
The side areas could really make this fight interesting. I ain't pushy and thus won't force you to use them, but a well placed Artillery could do some damage. |
Tyrael (12/02/2007 02:07am):
Veeeerry eenteresting..... (somebody tell me what that's from) 9/10 |
nerd-boy (12/02/2007 09:06am):
Waterworld had only one island on it. You fail. >_> About the map, I can't say I'm a big fan of the sea tile one NE of OS's HQ (and one SW of BM's). It just doesn't look natural. Also: each side is essentially guaranteed their Comm Tower, and there's no fighting over it, which is slightly uninteresting. |
RedlineM205 (12/02/2007 10:01am):
Actually, the neutral base is closer to the Comm Tower then the intended owner's bases. Or it looks like it is. Either way, that distance factor is meant to eventually create a situation like tiring the boss of a 3v1. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.