Creator: nerd-boy || First Published: 12/08/2007 || Players: 2 || Size: 20x20
Categories: B-Rank, Base Light, Standard
Rating: 6.90 in 21 ratings
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Comments:
nerd-boy (12/08/2007 06:23pm | Edited: 12/08/2007 06:29pm):
So named due to the fact that it actually does vaguely look like a waterbug.

Questions? Comments?
SUPER Super Striker (12/08/2007 06:59pm):
I think it's good. 8 or 9 hmmm
DuelStriker (12/08/2007 08:18pm):
wtf @ airports connected to land by rivers
nerd-boy (12/08/2007 08:25pm):
I just took a leaf out of Heartless' book.

Besides, he copied my idea of rivers leading across bodies of sea to reach other land
Taz (12/09/2007 06:51am):
The center looks pretty bland. Otherwise, it's OK.
nerd-boy (12/09/2007 12:05pm):
It's been terrained a little more.
Tyrael (02/28/2008 05:38pm):
The rivers are the antennae? Anyway looks nice, not too sure about the centralized COM
towers though. Have you considered a third factory? Looks big enough to support it with a
little extra fundage.

Apparantly I gave this a 9 a long time ago.
nerd-boy (02/29/2008 07:56pm):
Yeah, I did consider a third base when I made this.

However, with the placement of the bases and the Comm Towers, I just couldn't find a good
spot for them. The problem with diagonal symmetry is that it's very easy to place two
bases within...say eight or nine spaces of each other.

Besides, two bases promotes teching up a bit more I think.
DuelStriker (06/22/2008 07:45pm):
There might be FTA regarding the comm towers... but I'm not completely sure.
themapmaker (06/23/2008 04:35pm):
Definite FTA there since it's on the center of the axis. Orange can either get the air
port a turner earlier than GS or get to the com tower on the south west corner before GS.
It could end up being pretty balanced though.
Oliby (07/05/2008 01:07pm):
There's STA in fog of war. If both player goes for the COM towers immediately, GS will
alway walk right into the AB infantries' vision.
a432 (07/18/2008 04:11am):
This is a good solid map. However, expect from sending a few infantries the center is
pointless. Whoever can control both comm towers controls the game. I agree there might be
a STA in FOG.
DuelStriker (08/28/2008 01:01pm):
There's no STA in fog, GS still takes both easily...
blanci1 (10/29/2008 09:27am):
Looks good, though the comms seem a bit racey being on axis and may give instability.
Might need a bit of patience compared to other maps for its size and airbase location, but
thats ok now and again.
there seems to be debate over whether those comms give significant sta or fta

dakota8 (04/30/2009 02:06pm):
are you going to play or not

nerd-boy (05/04/2009 07:17pm):
Constructive comments, please!
Rast (06/11/2009 06:32pm):
the only contestable properties are two towers
= fail



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