Creator: ace of roses || First Published: 12/16/2007 || Players: 8 || Size: 40x40




































































































































































Categories: None | ||
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Comments: |
ace of roses (12/16/2007 06:44am | Edited: 12/16/2007 06:50am):
8 Pepole, 4 arena's, the winners break the pipes to make 2 major matches, then the winners face off through the 4 square chokepoint to decide a champion, this tests your ability on various levels, various map sizes (15x15, then 20x40, then 40x40), and skill at planning ahead of the current match, whats the pepole on the other side doing? this will test every players skills to the absolute limits. some rules make this maps purpose work Funds: 1000 Weather: Random CO Powers: OFF Unit Bans: Piperunners (They Kill The Idea) Fog: ??? (This depends purely on how hard you want this to be, 8 man matches without fog are hard enough, wih fog, you truely add a hard way to win These matches will take a very long time, so patience is also tested to a fair degree the map design is how it is, i made this to stop attacks from anyone other than who your meant to attack, you could take the pipes out even if your being attacked by all means, it just gives them a few turns to attack you and you totally defeat the object of the map im willing to listen to suggestions for this map, the only thing that wont be changed is the pipes, and the 4 starting bases, everything outside ill sort out kinks, anything inside was planned and wont be changed |
RedlineM205 (12/16/2007 07:38am | Edited: 12/16/2007 08:15am):
Nice concept but the map isn't as pretty. Terrain clumping, problematic bases on the outside, massive amounts of roads (Actually.. its just about the right amount for a map this size but its concentrated too much) and the pipes can be broke before the match ends. I was gonna make my own version of this, but I can't make a elimination system that works. |
DuelStriker (12/16/2007 07:40am):
Minus the terrain/property clumping, it doesn't look too bad. |
BadFurDay (12/16/2007 08:50am):
FTA, terrain clumping, property clumping, too many bases/airports given that half of them are useless, the map is too big :/ |
Milka (12/16/2007 09:10am):
Take Olaf, Hawke or Drake and you'll annoy everybody x) |
ace of roses (12/16/2007 10:18am):
so the concensus is...its too big and clumped? because that i can sort |
ace of roses (12/16/2007 10:32am):
big i planned, but ive tried to sort the clumps, im worried about too much plains now but ill leave the critique to you all |
ace of roses (12/16/2007 10:33am):
milka, CO powers are off for this btw |
BadFurDay (12/16/2007 12:58pm):
Still needs a FTA counter |
ace of roses (12/16/2007 02:05pm):
sorting them out as we speak |
ace of roses (12/19/2007 04:36pm):
well theyve been sorted for anyone who notices |
Nyvelion (02/09/2014 01:10pm):
I noticed! : D |
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