Creator: Hydralisk24 || First Published: 12/18/2007 || Players: 4 || Size: 40x40
Categories: None
Rating: 9.33 in 3 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Hydralisk24 (12/18/2007 08:46pm | Edited: 12/18/2007 08:46pm):
Rate and comments welcome :) Seems a bit base heavy IMO but I wanted to get it so that
there would be ground fighting on each of the 3 large islands. The fact that it will
mostly be a sea battle should counter it though... >_>
Super Striker (12/18/2007 09:38pm):
I think the bases are fine. Great Map/10
2ndLTU.S.M.C (12/18/2007 11:43pm):
whoa are my eyes deceiving me, or does pink not have an HQ at all?
by the way nice map
Tyrael (12/19/2007 12:35am):
The pink units are ghost units, they disappear when the game starts. They're used to
prevent people from producing units from the properties that they were on, and transports
can't drop units onto ghosted tiles. So the ghosted ports are basically for refuling.

As for the bases I think there should be one per island to make control of the sea more
important (dropping units on the islands will have a bigger effect with 1 base per island). Or
if you don't want to that's fine, just putting the idea out there. And I agree with SS, sweet
map. 9.33/10
Hydralisk24 (12/19/2007 02:35am | Edited: 12/19/2007 02:50am):
Tyrael (12/19/2007 12:35am):
As for the bases I think there should be one per island to make control of the sea more
important (dropping units on the islands will have a bigger effect with 1 base per island).

Yeah, I thought about doing it but I figured I would put it up and see what people say.
Guess i'll toss it in and see how it goes :P



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.