Creator: sulla || First Published: 12/20/2007 || Players: 4 || Size: 25x20














































































Categories: None | ||
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Comments: |
RedlineM206 (12/20/2007 10:56am):
Making those chokepoints worth something is a bad idea, and its even worse when its a lot... |
sulla (12/21/2007 07:04am):
hmmm still dont get why people rate my maps so lowly. Perhaps people who have a grudge against me should stop looking at my maps perhaps? |
DuelStriker (01/18/2008 07:11pm):
LULZ CHOKEPOINTS/10 |
sulla (02/01/2008 12:06pm):
duelstriker you are a fucking chump. Get a fucking life. |
blanci1 (02/06/2008 04:42am | Edited: 02/16/2008 08:35pm):
Cmon guys, lets quit the bashin and slaggin and get on with some AW. One query first. How come RedlineM206 has played exactly ZERO games? Is this a map troll alias or what? Second this map plays VERY well so far (i say this even though i may be losing)..and theres just no problem of stalemate or choking with those wide north and south passages and the air and sea channels available. So basically redlines and DSs criticisms are just unexplained knee-jerk nonsense. |
blanci1 (02/16/2008 08:39pm | Edited: 08/27/2008 06:25am):
FANTASTIC SIDE-BY-SIDE TEAM GAME BATTLE .. 10/10 (and im still losing) but we won in the end .. ha ha |
DuelStriker (02/21/2008 10:08am):
blanci1 (02/06/2008 04:42am): Cmon guys, lets quit the bashin and slaggin and get on with some AW. One query first. How come RedlineM206 has played exactly ZERO games? Is this a map troll alias or what? Second this map plays VERY well so far (i say this even though i may be losing)..and theres just no problem of stalemate or choking with those wide north and south passages and the air and sea channels available. So basically redlines and DSs criticisms are just unexplained knee-jerk nonsense. Lawl. |
sulla (02/23/2008 06:57am):
duel is a right cunt yes he is. |
blanci1 (07/06/2008 02:37am | Edited: 08/09/2008 04:56am):
Sulla ..i d like to popularise this map a bit so i wonder if you might change that word slightly ! ... Duel and redline, please reconsider this map and be objective ... it really isnt so obviously an easily choked static draw.and certainly shows no stalemate during play ... quite the reverse .... please give the map a.chance ... the 3 / 10 rating makes a farce of the rating system. |
blanci1 (07/21/2008 03:11am | Edited: 08/27/2008 06:50am):
Just in case people dont realise ---- the whole idea of this map is a side by side FogOfWar 2v2 team game . It is the BEST 2 v2 anywhere. SPOILER --- the winning team is whoever coordinate power sharing best over the central bridge .....not forgetting 2 armies on top of each other cause all sorts of problems ! Also.. a more complicated and unusual challenge is to play 2v2 but without registering it as a team game ... not being able to pass over one another nor see that much (in fog) makes coordination harder....but you can swop bases and stuff in this mode. CHALLENGE my teams are still unbeaten on this map .... does anyone dare take us on ?? |
felix45 (09/02/2008 06:54pm):
this map = fail giving starting infantry to only YC and GE makes STA for BM/GE it was a decent attempt at a 2v2 map but honestly it really isn't very good and probably should be deleted. |
blanci1 (02/20/2009 04:33pm):
Felix why are you saying that it should be deleted when people enjoy playing it .. thats just dictatorial |
blanci1 (02/20/2009 04:39pm):
turn order red blue green yellow seems reasonable fta counters for pairing red and yellow with blue and green ?? Instead of moaning why not make a suggestion to fix the hypothetical fta / sta that you see. Having played the map several times i can assure everyone that theres no practical worry whatsoever over turn order advantage. |
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