Creator: cstrife007 || First Published: 12/21/2007 || Players: 14 || Size: 40x40




























































































































































































































































Categories: None | ||
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For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
cstrife007 (12/21/2007 12:24am):
OS&BM vrs PL/CI/TG vrs YC/GE vrs BD/GS vrs PC/JS/AB vrs BH/RF |
BadFurDay (12/21/2007 02:30am | Edited: 12/21/2007 02:31am):
Consider trying symmetry, seriously. Step 1) Master symmetrical maps. Step 2) Consider making asymmetrical maps, which are hell hard to properly balance, and require to understand what you are doing Sorry, but I gave this one a 1/10, it's totally imbalanced, too huge, too bland, too clumped, there are too many comm towers, too many silos, not enough neutrals - which are clumped in places - and no apparent logic in the map. Read those guides: Mapping 101: http://www.amarriner.com/awbw_forum/viewtopic.php?t=9187 FTA explained: http://www.amarriner.com/awbw_forum/viewtopic.php?t=8518 |
Billten (12/21/2007 06:36am):
PC/JS/AB win as Hachi. Sorry but that's how I see it. |
Ploumeur (12/21/2007 10:31am):
Hachi is banned from all games. Still I agree with BadFurDay. |
Red11 (12/21/2007 12:31pm):
I like it. This is mapmaking post-modernism. ;-) make sure you find dedicated players and you could have a good time. Its probably only bearable as a team game/ alliance game, because everyone will have their on little bit of madness to deal with... |
rast2 (12/21/2007 01:28pm):
I miss ratezero |
Billten (12/21/2007 06:05pm):
Hachi ban'd from all games? O RLY? |
DuelStriker (12/21/2007 06:19pm):
YA RLY rast2 (12/21/2007 01:28pm): I miss ratezero me too :*( |
cstrife007 (12/22/2007 12:52pm):
PL/CI/TG BD/GS PC/JS/AB BH/RF are the 4 teams that are worse off. >.> there bases are clumped together so launching missile silos into the generic areas of their bases will do damage to their units right away |
justint10 (07/31/2010 05:39am):
how do u play???? |
Luthskywalker (07/31/2010 02:54pm):
wow how is this even fair at all for bd and gs |
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