Creator: sulla || First Published: 12/22/2007 || Players: 2 || Size: 30x15

























































Categories: None | ||
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Comments: |
sulla (12/22/2007 01:50pm):
Any advice on FTA? How can I fix it in this map? |
nerd-boy (12/22/2007 01:55pm):
3k starting funds |
felix45 (12/22/2007 06:37pm):
easiest way is make middle citys neutral and do 2 bases. although 2 cities so close lead to fta also so I dunno what to say. |
Tyrael (12/22/2007 09:55pm):
Wall of forests/10 |
sulla (12/23/2007 03:04pm):
tyrael fuck off you loser |
DuelStriker (01/24/2008 12:52pm):
Wall of forests/10 |
Fenrir (01/26/2008 10:43am):
I played the map to see how it was since it looked interesting. The ports are really important here but you'll probably want to do something like give both sides their airports from the beginning to draw things out just a bit more. With the way things are now, the com towers and the greater part of the center doesn't even matter that much. Cut down on the woods, don't clump the shoals, and fix the your port equals my instant win then you are good to go. |
sulla (02/02/2008 10:16am):
I am going to place A APC on both ports. Do you think that will fix the map Fenrir? |
blanci1 (03/20/2008 03:27pm | Edited: 04/09/2008 05:52am):
Geography nice, unusual layout, seems original, and appropriate title. I like the clumped trees, ...makes a change from other maps where everything is spread evenly. I think the central properties and comms make the opening very critical, but hell , whats wrong with an energetic and potentially short game? ..(and its not clear if its fta or sta anyway) .... Spoilers edited out. |
DuelStriker (07/19/2008 01:23pm | Edited: 07/19/2008 01:23pm):
The map is pretty good, very fun to play on. The only problem is that OS can block both ports easily with recons, making it hard for BM to capture their's. Fixing that would be a good idea. The APC's from the start are interesting too. I'll stick it in review until you can fix it :) |
sulla (07/19/2008 10:17pm):
I put the APC's there to protect the sea ports. How can I fix the recon rush thing? Got any ideas? |
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