Creator: Red11 || First Published: 12/28/2007 || Players: 2 || Size: 40x40
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Red11 (12/28/2007 05:31am | Edited: 12/28/2007 07:29am):
The sequel to 'Lions of the Desert'. Once again primarily a Tank battle, but this time on rougher terrain with roads, rivers and mountain ranges slicing up the landscape. Income should be set at 5000. Megatanks should be banned and one game variation is a tank only game (ban rocekts and/or artillery). If you wish to play with COs only a small selection should be used including Adder, Andy, Lash, Sammi, Max (game with indirects) and Von Bolt. Once again fuel and ammo should be watched closely and you will make good use of APCs. Victory Condition is 18 properties at the start of your turn, or capture the enemy HQ, of course. |
|
AMajor (12/28/2007 12:24pm):
Hmm...you really should add more cities to fight for, and then you wouldn't need 5000 income. Also, the concept of a "tanks only" battle does restrict strategy to mainly a brute force battle. Another thing is that everything is very stretched, especially in that big middle-ish landmass. |
|
Red11 (12/29/2007 05:02am):
Note to self : Add one APC to both sides in the start up. |
|
zywxn (05/31/2008 11:17pm):
If you have a only tank battle then everyone will choose either Max or Jess or someone similar. |
|
Red11 (07/02/2008 09:45am):
I added in a few cities and altered bridge location. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites