Creator: TVK || First Published: 01/08/2008 || Players: 2 || Size: 20x30




















































































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
amthc356 (01/08/2008 11:56pm):
Indirects can fire at the infantry that's trying to cap. the HQ |
Tyrael (01/08/2008 11:59pm):
I've never been a fan of this kind of map, so I won't rate. Seems OK though. |
TVK (01/08/2008 11:59pm | Edited: 01/09/2008 12:01am):
I wasn't finished with the description... o_o Barely started it. AHEM.. To play this map, OS needs to survive until the OS Infrantry on the side captures the HQ. Rules: GE CANNOT ATTACK INFRANTRY WITH INDIRECT UNITS. BANNED COs: 5 Broken COs |
funwes (01/09/2008 06:50pm):
19 days of survival? Easy - produce lots and lots of infantry And sturm should be banned, other wise LAWL INFANTRY ACROSS THREE MOUNTAINS IN ONE TURN (and it'd only take 11 days) |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.