Creator: Tyrael || First Published: 03/14/2008 || Players: 2 || Size: 29x31
| Categories: B-Rank, Standard, Teleport Tile | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Tyrael (03/14/2008 03:59pm):
INB4DS |
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Tyrael (03/14/2008 04:02pm):
This map is a chaotic mess of pipes, penguins, and plenty of other stuff. Ban the broken 6 (CHGSK Sami). While I'm not a big fan of FoW, all the warping could make for some interesting fog games with random flankings and whatnot. Like it's not already chaotic enough. |
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FunkyChunk (03/14/2008 04:38pm):
Black square maps tend to be super-glitchy in fog of war. |
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Tyrael (03/14/2008 05:33pm):
Exactly. The FoW-ers deserve to be punished! >:) |
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DuelStriker (03/14/2008 05:55pm):
Hey, I thought it was my job to post before you :( The map has too many cities, add another airport to support all of the funding. Also, I'm a little worried about "lol 0MP tiles + recon stopped u" |
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Tyrael (03/14/2008 06:04pm):
Shouldn't be a problem except with the airport for a turn or two. Day 2 recon firing on inf capturing airport can be stopped with a day 3 recon from the other side, and only if the recon rusher is Sturm. I'll test and see if that's a problem though. |
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funwes (03/14/2008 06:22pm):
http://awbw.amarriner.com/prevmaps.php?maps_id=34791 No, THAT is nb4DS |
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Tyrael (09/20/2008 01:39am):
^ Lol. High funds give you the option to always build good stuff- therefore you must build infantry strategically, not just randomly have a ton from all your leftover factories hanging out. |
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