Creator: tmassing || First Published: 01/10/2008 || Players: 2 || Size: 19x17



























Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Tyrael (01/10/2008 06:39pm):
Meh. Wasn't that great a map to start with anyway. |
Ploumeur (01/10/2008 07:20pm):
- Base and Airport heavy. - This map has no reason to be asymmetrical. You should fix it. |
REXY_ZE_HERETIC (01/10/2008 07:44pm):
Because of those airports, the HQs are quite vulnerable. |
Metalic_Dragon (01/10/2008 09:15pm | Edited: 01/10/2008 09:15pm):
FTA counter doesn't work. |
amthc356 (01/11/2008 01:54am):
- This map has no reason to be symmetrical. You should leave it. |
tmassing (01/11/2008 10:48am):
-great map: yes the original IS a classic map.....but it needed seaports. A map cannot be great if it doesn't have airports and seaports. -base and airport heavy: same as the original. I've only added a couple cities and seaports I believe. I think most people love the original and well it also has 6 airports and 8 factories -HQs are vulnerable: read above -FTA Counter not working- the best I know how. You don't want to give a harsh counter, otherwise it defeats it's own purpose (now blue has the FTA). Do you recommend I give blue 2 extra cities instead of 1? How do you make a FTA counter? -symmetry-both original and re-edit are asymmetrical. Look closer. And again read above. -Bans-Obviously you ban the usual: Sensei, Colin, Grit, achi, and maybe Kenbei. Stealths are broken. I would ban them too. |
Bilestoad (01/11/2008 01:25pm):
Cool edit. The income might be a little low to introduce naval units while still hoping to maintain an air force, but it'll work out either way. Now we just wait for some asshole comment from jhuni. |
Xephogas (01/11/2008 04:09pm | Edited: 01/11/2008 04:10pm):
Jhuni quit, IIRC. Didn't he? Edit: Uh yea, comment...lol. Looks like it'll be a pretty interesting fight. I don't mind too many bases actually, though maybe could deal with 1500 a turn if there's going to be sea units. |
tmassing (01/12/2008 12:36pm):
sORRY AMTHC. Just understood your comment. hahahah. A) looks better asymmetrical and B)great point: This map has no reason to be symmetrical. hahahah funny |
DSMaps (06/13/2021 03:43pm):
https://awbw.amarriner.com/prevmaps.php?maps_id=89671 |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.