Creator: Darkbladecr || First Published: 01/12/2008 || Players: 2 || Size: 22x14
Categories: None
Rating: 2.25 in 4 ratings
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Comments:
DuelStriker (01/12/2008 02:21pm):
I don't really like the changes you made to this map (it's one of the war room maps from the
cart if people haven't noticed)
Tyrael (01/12/2008 05:58pm):
It wasn't good in the first place either >.>
sulla (01/13/2008 03:19am):
this map sucks
Darkbladecr (01/13/2008 08:13am):
lol thanks..... suggestions would be good not flamming...
nerd-boy (01/13/2008 11:21am):
1) FTA.
2) GS is guaranteed the comm towers
blanci1 (01/14/2008 10:17am):
Well sulla is testing the map....please tell us why and who it sucks when youre finished. :)
I suppose such non-symetrical maps may well have "comprehensive" advantage to one
team, irrespective of who goes first.
But greys advantage over the com towers may well be balanced by oranges advantage
over the extra factory (and then the airbase and port) in bottom left corner.
A simple thing like "fog or clear" may even determine who has advantage.
If its not even clear who has advantage we may as well play the map to find out!!
Experimental AW versus theoretical AW.



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