Creator: KoreanKidd || First Published: 01/12/2008 || Players: 2 || Size: 11x20
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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funwes (01/12/2008 01:19pm):
Too many towers (Lawl, Javier), chokey on the sides, and who ever gets out a rocket first could essentially harass your opponent's base on the other side of the river; maybe separate the bases more? |
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Tyrael (01/12/2008 06:01pm):
Chokepoints aren't fun. Useful mapmaking links: Mapmaking 101: http://www.amarriner.com/awbw_forum/viewtopic.php?t=9187 FTA Explained: http://www.amarriner.com/awbw_forum/viewtopic.php?t=8518 Popular maps (by category): http://awbw.amarriner.com/categories.php Enjoy! :) |
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Breloom (01/26/2008 08:09pm):
Also, give BM a predeployed infantry to counter First-turn advantage. |
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lazernerd (02/17/2008 02:40pm | Edited: 02/17/2008 02:40pm):
Too many chokepoints, way to many com towers, buildings are in a bad pattern, and most of the terrain is clumped. Move the terrain around, get rid of the starting com towers, open up the chokepoints a bid (or get rid of them) and it will be better. |
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