Creator: nerd-boy || First Published: 01/13/2008 || Players: 2 || Size: 21x15
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
nerd-boy (01/13/2008 04:05pm | Edited: 01/14/2008 12:56pm):
Fairly standard 2-player map. Combat will likely be centered around the city, but it's possible to sneak behind and attack the opposing HQ, so you'd have to watch out there, and the towers will be a definite point of conflict as well. This will play out fairly interesting, I think... Bans: CHGSK, Sami EDIT1: Comm tower in center changed to a lab. Set Lab units as ground units >18000 EDIT2: Lab changed to city, cities in central column changed to towers, two cities added near airports. |
|
Shini Laser (01/13/2008 09:47pm):
Like anyone will really care about that lab. Otherwise, 9/10 |
|
funwes (01/13/2008 10:35pm):
Fairly standard 2-player map Yay, more standard 2 player maps. |
|
Dhomochevsky (01/14/2008 07:01am):
@ funwes lol |
|
Tyrael (01/14/2008 10:02am):
Lawl Funwes |
|
DuelStriker (01/14/2008 03:46pm):
Fugly roads IMO also lol funwes |
|
walkerboh01 (02/03/2010 08:22pm):
I like this map a lot. The 3 bases allows for all three fronts to be well-supplied, there are ample funds to support arties, copters, tanks, and aa's with the occasional rocket probably. The terrain allows for infantry to break through lines and get past meat shields, and the very unprotected HQ's make things even more interesting. Very good map, deserves a better rating than it has. 10/10 for me. |
|
nerd-boy (02/15/2010 03:42pm):
Thanks! Glad you like it! |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites