Creator: Robocop || First Published: 01/15/2008 || Players: 8 || Size: 39x17


























































































































































































































Categories: None | ||
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For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
RedlineM206 (01/16/2008 01:39pm | Edited: 01/16/2008 01:39pm):
Frontlines? Nah, too many chokepoints and opportunities for mech spam. Nice map ID though. Almost on the money. |
Robocop (02/11/2008 03:04am):
ok is that better |
dragon (03/01/2008 09:34am | Edited: 03/01/2008 09:34am):
Playing on it right now and having some great fun ... There are really a lot of possible combinations ... Very nice |
Robocop (03/06/2008 04:20am):
ya im playing this map after i re edidted and its a nice change in game play 9/10 cause theres always room for emprovment |
aka snicker (03/08/2008 03:37am):
i think this is a great team map |
kolot (06/02/2008 07:29am):
blabla |
mrapex (07/30/2008 01:18pm):
10/10 out of the box and playable |
Robocop (10/13/2009 04:19am):
ok this time iv made quite a few changes to this 4v4 CHANGE LOG placed new pipes on the left and right sides to slow down BD and GS (in perveous games they got to big to fast) cancled the missle silos in the middle and replaced 1 for both sides in pipes i gave BM and CI some compitition in the middle i beefed up GE and JS so now they should feel better to play added shores in a couple places to keep it interesting added more bridges turned 2 cities into bases for OS and YC gave BM and CI recons for FoW games Thats all for now ...............i hope i didnt wreck it |
Robocop (10/13/2009 04:27am):
plz comment if you have an idea and if i put in map ill credit you |
Robocop (10/13/2009 04:30am):
everyone says 9/10 but no one posts except noobs and my map is only 7/10 and iv never had a bad game yet on it.......except the game where one noob leaves then the rest follow suit |
maxblast (01/20/2010 04:12pm):
it is a dirty map |
Lance Cpl (03/13/2010 10:59am):
HQ's are way to close to each other. |
Robocop (05/25/2011 08:54am):
CHANGE LOG added units behind pips on the sides plz i want to make this map better need suggestions |
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