Creator: Sir Mildred Pierce || First Published: 01/31/2008 || Players: 2 || Size: 40x40
Categories: None
Rating: 6.83 in 6 ratings
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Comments:
Sir Mildred Pierce (01/31/2008 09:30am | Edited: 01/31/2008 09:57am):
It's Civil War all over again! Just like before, South Carolina is the first to secede.
Can the superior U.S. Army stationed at Ft. Gordon route the rebels? Or will the vast
numbers of rebels who have taken to the hills and set up a stronghold at Aiken overcome
the Army and spread the rebellion across the Savannah River?

While both sides are supposed to be relatively even, both sides are starting out with
different advantages. This kind of game is hard to predict and any suggestions on
improving the map are greatly welcome!
funwes (01/31/2008 05:42pm):
GA was part of the Confederates, too. And they didn't start fighting SC before turning to
Confederates, IIRC

Besides, GA will own SC. Because yes.
Ploumeur (01/31/2008 07:08pm):
Good map, but you should reduce the number of com towers. 14 is very high.
Dr.Mario (01/31/2008 10:04pm | Edited: 01/31/2008 10:06pm):
I have two games in progress, but RF has no chance of winning. It only takes three turns for
GE to reach the bases in the center; with the recons attacking, RF had no chance of
reaching first. Also, while RF has a large fund advantage, it only took three turns to even it
out.

I suggest giving GE only HQ, no bases or additional cities. Next, the number of APC should
be reduced to 3 or 4. A few of the bases in the middle should be removed to slow down GE
while RF should gain a 2nd base with a few more captured cities. Reducing the number of
infantries GE has or replacing infantries with mechs would be a good idea.




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